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Fantasy Flight Games | Sid Meier's Civilization: A New Dawn | Board Game | Ages 14+ | 2 to 4 Players | 120 Minutes

£13.495£26.99Clearance
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As turns progress, players expand their territory, battle barbarians, grow resources and develop their civilization, all in an effort to achieve three of the agendas set out on the three victory cards. Your First Game of Civilization: A New Dawn It all starts with the new growth focus card. Every player starts with Irrigation as a new option on their newly extended focus bar. With

Selecting your form of government is a crucial new addition with this expansion, and it has the potential to make your focus cards much more powerful. Depending on the government that you choose, you can resolve a specific type of focus card as if it were further to the right than it currently sits on your focus bar. To give a few examples, Democracy rewards you for devoting yourself to the sciences, while an Autocracy is ideal for military endeavors, and Communism lets you pour your energy into industry. You must choose carefully, however, because you cannot change your government at will—only when the event dial shows the designated icon. These districts bring an undeniable advantage, but they can’t be triggered at the drop of a hat. A redesigned event dial now features the district icon, allowing you and your opponents to trigger all of your districts whenever this icon is selected. These reformed event dial also indicates when players can use another new addition to the game in Terra Incognita: changing their form of government. Decisions have to be made on where to make necessary cuts and changes. Usually, that means a board game designer (or designers) looks at a video game, decides what the core experiences and themes are, and does their best to try and replicate that within the confines of their own medium. If you made it this far and played the base game, you probably have some questions about the pacing or quality of life. These were also my concerns when I read about the many changes.A key concept of Civilization: A New Dawn is the focus row. This is made up of five types of action cards, representing the key areas of interest to your nation: science, military, culture, economy and industry.

Industry - Build a city within a specified distance of a space you own on the slot's terrain or lower, or build one of the currently available Wonders. The numerical value of the slot contributes towards Production. There’s no better foundation for your games of Civilization: A New Dawn than a brand-new gamemat, designed specifically to highlight your game and provide a premium play surface. This 36” x 36” natural rubber gamemat displays an uncharted map, lying blank and open and ready for you to forge the history of your civilization upon it. Build Your EmpireIt occurred to me that the focus row in Civilization: A New Dawn is perfect for operating a programmed opponent, and thus, the idea for the Automated Player was born!

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