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Nvidia VCQP2000-PB Quadro P2000,5 GB,gddr5

£9.9£99Clearance
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We previously reviewed the NVIDIA Quadro P1000 and P4000 GPUs, and though they certainly aren’t nearly as powerful as the company’s highest-end workstation GPUs, both of these cards performed well enough to suit most general professional use cases–and at a very affordable to boot. The P2000 offers much of the same, lying somewhere in between those two cards in the performance spectrum. Touted as the perfect balance of performance and features, this compact form factor GPU offers the power needed for creative professionals who work with intensive 3D applications. The next benchmark we will be looking at is the SPECviewperf 12, the worldwide standard for measuring graphics performance based on professional applications. SPECviewperf runs 8 benchmarks it calls viewsets, all of which represent graphics content and behavior from actual applications. These viewsets include CATIA, Creo, Energy, Maya, Medical, Showcase, Siemens NX, and Solidworks. Here, the NVIDIA P2000 posted solid numbers for its class, while having much better results compared to the M2000 and P1000 as you can see from the chart below. SPECviewperf 12 HTC Vive: Getting up and running Our experience of working with HTC Vive and how to avoid common mistakes Nvidia has added some worthy successors to its ‘Maxwell’ family of professional Quadro GPUs. The Quadro P2000 has the potential to deliver huge performance increases over its predecessors, the Quadro M2000 and Quadro K2200. However, as our tests show, this does depend on your workflow. Of course, Revit and SolidWorks are two out of dozens of different CAD applications. While we would expect to see similar patterns with other CAD software, some may be less CPU limited than others. In those cases, more powerful GPUs may give additional benefits.

Looking at drawtime, the P2000 measured in at 6.492 seconds, which was just slightly higher than the older generation M2000 (which posted 6.262 seconds). The P1000 recorded a moderately better score of 6.412 seconds. In average FPS, the P2000 posted an average of 460.94 FPS, while showing a minimum FPS of 202.78. This was noticeably better than the P1000, which posted an average of 342.25 FPS and minimum FPS of 187.16 FPS. The M2000 had significantly lower results with 273.51 FPS and 160.51 FPS, respectively. ESRI Benchmark The future of immersive engineering Virtual Reality (VR) is the current hot topic, but Augmented Reality (AR) and Mixed Reality (MR) is on its way. We take a look at where things are heading The Quadro GPUs offer certified drivers, which are optimized for stability and performance in professional applications (CAD, DCC, medical, prospection, and visualizing applications). The performance in these areas is therefore much better compared to corresponding consumer GPUs.The Quadro P2000 Mobile was a professional mobile graphics chip by NVIDIA, launched on February 6th, 2017. Built on the 14 nm process, and based on the GP107 graphics processor, the chip supports DirectX 12. The GP107 graphics processor is an average sized chip with a die area of 132 mm² and 3,300 million transistors. It features 768 shading units, 48 texture mapping units, and 32 ROPs. NVIDIA has paired 4 GB GDDR5 memory with the Quadro P2000 Mobile, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 1557 MHz, which can be boosted up to 1607 MHz, memory is running at 1502 MHz (6 Gbps effective). GPU rendering has been slowly gaining traction in the design viz sector. Iray, Nvidia’s GPU-accelerated physically-based renderer, is now available as a plug in for Rhino, 3ds Max, Cinema 4D and Maya. Nvidia continues to make huge strides in GPU performance. The Quadro P2000, for example, boasts 66% more peak single precision compute performance and 32% more peak memory bandwidth than the Quadro M2000, which only came to market nine months ago. Of course, design visualisation is best done at 4K and above, but moving to these higher resolutions would put a significantly bigger load on the GPU. While the Quadro P2000 is still considered a 3D CAD card at heart, the potential performance increases in CPU limited SolidWorks and Revit workflows, are unlikely to get your average CAD modeller begging for an upgrade. Why buy a Ferrari if you’re only allowed to drive it on London’s M25?

Windows operating systems supported: Windows 10 Education,Windows 10 Education x64,Windows 10 Enterprise,Windows 10 Enterprise x64,Windows 10 Home,Windows 10 Home x64,Windows 10 Pro,Windows 10 Pro x64,Windows 7 Enterprise,Windows 7 Enterprise x64,Windows 7 Home Basic,Windows 7 Home Basic x64,Windows 7 Home Premium,Windows 7 Home Premium x64,Windows 7 Professional,Windows 7 Professional x64,Windows 7 Starter,Windows 7 Starter x64,Windows 7 Ultimate,Windows 7 Ultimate x64,Windows 8,Windows 8 Enterprise,Windows 8 Enterprise x64,Windows 8 Pro,Windows 8 Pro x64,Windows 8 x64,Windows 8.1,Windows 8.1 Enterprise,Windows 8.1 Enterprise x64,Windows 8.1 Pro,Windows 8.1 Pro x64,Windows 8.1 x64 For another change of application, we looked at a beta of a new VR-capable CAD file viewer called PiXYZ Review. Here, we managed to get decent performance even with a 13 million triangle factory model, although the default render quality was not as good as in VRED. Nvidia continues to make huge strides in GPU performance. The Quadro P2000, for example, boasts 66% more peak single precision compute performance and 32% more peak memory bandwidth than the Quadro M2000, which only came to market nine months ago. Everything is for a reason How McLaren Automotive unleashes VR to create faster cars with more attention to detailDesign visualisation used to be the stronghold of applications like Autodesk 3ds Max Design and RTT DeltaGen. Now, there are many more options, including a new wave of game engine visualisation tools for the Architecture, Engineering and Construction (AEC) sector.

If visual quality is of paramount importance, VRED does support dual GPUs. Last year the developers said that the performance improvement of two Nvidia GPUs over one can range from 40% to 100%. it should deliver the goods in a much wider range of professional VR workflows. However, while US pricing is still to be confirmed, from the UK pricing we have seen, it looks like it will cost considerably more. When modelling in SolidWorks, the most popular way to view CAD models is in shaded with edges mode. Using the SPECapc for SolidWorks 2015 benchmark we saw a small but significant improvement, generation on generation in this display style. The ‘Pascal’ Quadro P2000 was 15% faster than the ‘Maxwell’ Quadro M2000 and 26% faster than the ‘Kepler’ Quadro K2200. It is also important to understand that VR has much bigger demands than a typical desktop 3D application. In fact, it needs around eight times more graphics computing power than is needed to view the same workflow on a single FHD (1,920 x 1,080) monitor. This is down to increased demands on resolution and frame rate. List of supported graphics and general-purpose computing APIs, including their specific versions. DirectXIray is also embedded inside several applications including SolidWorks Visualize, Siemens NX Ray Traced Studio, Catia Live rendering and Lumiscaphe. Chaos Group also offers a GPU-accelerated version of its popular physically-based renderer, V-Ray, called V-Ray RT, which plugs into Revit, Rhino, SketchUp, 3ds Max and others. Quadro GPUs can also be used to accelerate the OpenCL-based Radeon Pro Render from AMD. Changing the emphasis to geometry, rather than materials, we also imported some raw SolidWorks assemblies into VRED. Here, we had a good experience with a 3.2 million triangle PC assembly (low AA) and a 10 million triangle industrial model (no AA). However, a 7.2 million triangle heavy machinery assembly, was too much for the Quadro P4000 to handle. However, the P5000 was up to the job. Unlike VR games, which have fixed datasets so they can be completely optimised to run with specific GPUs, performance in professional VR varies greatly. It is not only influenced by the application, but the size of the dataset, the complexity of the geometry (number of triangles), how well the geometry has been optimised, as well as the lighting and textures. Both viewing styles are very GPU intensive and performance is less restricted by the speed of the CPU. In our tests, the Quadro P2000 showed a clear benefit over the previous generations. With RealView, Shadows and Ambient Occlusion enabled it was 59% faster than the Quadro M2000 and 105% faster than the Quadro K2200.

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