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Games Workshop Warhammer 40k - Adeptus Custodes Custodian Wardens

£18.99£37.98Clearance
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The Wardens are a unique group within the Golden Ten Thousand; on top of everything that goes into being of the amazing and super-human warriors that is a Custodes, Wardens are older and more experienced. Resolute Will: While a CHARACTER is leading this unit, each time an attack targets this unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of this unit, subtract 1 from the Wound roll.

After both sides have deployed, but before you have determined who will have the first turn, you must select a primary, secondary and tertiary martial ka’tah from the list below for your army to use in the battle. If that unit is already eligible to perform a Heroic Intervention, it is eligible to perform a Heroic Intervention if it is within 6" horizontally of an enemy unit, and when performing a Heroic Intervention with that unit, you can move each model in that unit up to 6". If the result of the Wound roll is greater than or equal to the required number shown in the table above, then that Wound roll is successful and scores one wound against the target unit.Once you have chosen an eligible unit to declare a charge with, you must select one or more enemy units within 12" of it as the targets of its charge. He is armed with a choice of guardian spear or castellan axe, but the standout feature of the kit is his enormous ornate vexilla. I think that Wardens should be brought to the battlefield in units of 5 packing axes, which clocks in at 315 points. Just as their weapons and armour have always been fashioned to reflect his martial glory, so too are the proud standards known as vexillas, which are borne to war by some of the most veteran Custodians. If that ADEPTUS CUSTODES unit contains 3 or fewer models, this Stratagem costs 1CP; otherwise, it costs 2CP.

To make a charge move, the unit’s charge roll must be sufficient that it is able to end that move in unit coherency and within Engagement Range of every unit that was a target of its charge, without moving within Engagement Range of any enemy units that were not a target of its charge. To do so, roll one D6 for each remaining model in that unit, subtracting 1 from the result if the unit is below Half-strength; for each result of 1, one additional model flees that unit. After Model A opens the Hatchway, it is within Engagement Range of Model B as the shortest distance between them passes through an open Hatchway and they are within 2" of one another. Custodian are described as infinitely patient, coupled with immeasurable restaint they are a defence of their own, immovable against fear and well known for their tactical minds and loyalty.An objective marker is controlled by the player with the highest Level of Control over it (in a tie, it is contested). Stance 1: Each time an enemy unit piles in or consolidates, if it starts that move within Engagement Range of this unit, subtract 2" from the distance models in that enemy unit can move for that pile-in or consolidation move. When doing so, each model in the charging unit must end its Charge move closer to one of the units selected as a target of its charge. However, these models cannot finish their move either on top of another model (or its base) or within Engagement Range of any enemy models. Demon Primarchs, Knights, anything with high Toughness values don’t want to be getting hit by a plethora of attacks from these axes.

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