276°
Posted 20 hours ago

Ravensburger The Quest for El Dorado Strategy Board Games for Adults and Kids Age 10 Years Up - 2 to 4 Players

£22.495£44.99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

Unlike No Mercy or the next Mandoo Games title (Treasures of Nakbe), Gang of Dice is a Knizia design with no history that I’m aware of. It’s also admittedly the Mandoo game I was most looking forward to trying precisely because it is the most unique of the bunch. Players will need to have a strategic plan, expert explorers, and the appropriate equipment. All that’s left to do is choose between the scout, the prop plane, or the photographer. Now make sure to find the best route through the South American Jungle and race to win El Dorado! The Quest for El Dorado Gameplay Since the game's debut in 2017, Ravensburger has released versions of The Quest for El Dorado in German, English, French, Spanish, and Italian — and that was it as far as the company was concerned. Says Knizia, "Ravensburger did not want to cover the other territories, which meant that I had all the other territories to cover myself. This game is too close to my heart, and if they didn't want to cover it, then I wanted to do it myself." Knizia emphasizes that Ravensburger is perfectly within its rights not to license its art for whatever reasons it wants, but this decision made things difficult for his licensing efforts given that Ravensburger was already covering the largest markets — North America and much of Europe — on its own. "For smaller publishers with smaller markets, they might have a harder time paying for new art and graphics given how much is needed for this game," he says. Choose a card on the market board that you can afford and put it face up on your discard pile. You may neither use that card during this turn, nor put it directly in your hand. The card will eventually be shuffled into your draw pile with the rest of the discard pile.

If there is at least one vacant spot on the market board, you may choose any expedition card that you can afford, even if they aren't on the market board. If the chosen card is from one of the piles next to the market board, place its pile on the vacant spot. Cards provide a movement to a green jungle space, a blue water space or a yellow desert space. Movement is slightly complicated (in a good way) by the necessity of certain cards being used. Symbols on the board dictate the value of the card required to move onto that space. For example a space with two machetes, requires a card with two or more machetes on it. Surplus machetes can be used on subsequent squares if there is a neighbouring matching type. Therefore, a card bearing three machetes could move you along three spaces bearing a single machete. However, cards cannot be combined to move you onto a single space. So you cannot combine two cards with a single machete on to move onto a two machete space. The market starts with the six pre-determined cards in it, each in a pile of three. Once this pile is empty, the next player to buy a card may fill the gap by buying any of the other cards. This lets you shape your tactics, but also makes the card you have chosen available to your opponents. This simple mechanic creates some difficult decisions! Despite this, all these cards have their uses, so it is easy for younger players to get in on the action and not lose out. The Rest of El Dorado?

What We Like About The Quest for El Dorado

Note: This expansion is not compatible with the North American edition of The Quest for El Dorado (from Ravensburger). Aside from Wettlauf nach El Dorado, I have minimal info about other titles coming from Ravensburger in early 2023: Boss’s are great to roll in terms of explosion avoidance and tiebreakers, yet they contribute nothing to your chances of having the highest sum and outright winning the round. So do you keep a boss result from your first or second roll, or reroll it?! Arghh! Much like the original, the game has a traditional Indiana Jones setting, so there are some mystical elements (see the front cover). However, the game is primarily about exploring the jungle with machetes and boats, finding treasure, and so on. I don’t find anything in the game particularly inappropriate for younger children, although the complexity of the game led to the publisher suggesting 10 years and up on the box.

Interestingly, 2022’s No Mercy has a lengthy history as it is a retitled edition of 2021’s Hit! by French Publisher Pixie Games, which is a slightly modified design based on 2021’s Family Inc by Austrian publisher Piatnik, which is itself a reimplementation of 2007’s Cheeky Monkey which has seen many editions over the years.Through the centuries, this passion gave rise to the enduring tale of a city of gold. In the 16th and 17th centuries, Europeans believed that somewhere in the New World there was a place of immense wealth known as El Dorado. Their searches for this treasure wasted countless lives, drove at least one man to suicide, and put another man under the executioner's ax.

Each time there is a vacant spot on the market board, you have access to all remaining expedition cards.I've spoken with Knizia many times since I started covering the game industry full time in 2006, including an hour-long retrospective in 2015 of his thirty-year career as a game designer that remains my favorite interview to date. I've spoken of my love for Knizia designs many times, most recently in my video overview of LAMA, and aside from being a fan of his designs, I'm also a fan of his business practices. More than anyone else I've encountered, Knizia merges the art of design with the business of ensuring that those designs get into print and stay there, and that's where this story begins.

The first challenge is to find a publisher interested in the game," says Knizia. "Ideally that would be a publisher who is willing and able to take the game and market it to its largest potential worldwide. No publisher can do that by themselves, but many publishers have built up networks that extend their reach. I would like to work with a publisher who can do that because I'd give the game to one publisher, deal only with them, then everyone would work from the same template, which leads to bigger co-publications, which is more cost effective." Reiner Knizia loves to revisit his strongest brands with designs that put a spin on what makes them shine. It’s smart from a business perspective, as these brands already have a built-in following, and it’s fun from a fan’s perspective, as you get to see a designer riff on the concept. Yet as I’ve mentioned with other lines (Azul, Super Skill Pinball, Keyflower), they also run the risk of intimidating newcomers or burning out fans. As I wrote in my 2019 article, announcements like this one can be frustrating since you don't necessarily want to buy a game a second time or feel like you're forced to buy in to increase the chances of the expansions being released. That said, I can understand Ravensburger's hesitancy to charge ahead with the expansions at the same time as the base game. Indeed, as I noted three years ago, Ravensburger initially had no plans to release expansions for the game, primarily because it just wasn't a company that released expansions (outside of its alea brand). I would not have anticipated this development, however, so I'm curious to see what will come next. And that’s really the crux of the modular Dangers expansion—it gives you loads more tools for adding refreshing challenges, obstacles, and routes to the map. My only complaint is that this toolbox doesn’t come with any suggested setups. Players with a basic level of game design sensibilities should be able to figure where these dangers will fit best. But I could easily see some folks arranging maps the result in painfully slow segments, blatantly obvious strategies, or both. On the other hand, the absence of suggested maps in this expansion means that I’ve finally discovered that part of the fun of Quest for El Dorado is in the setup itself—embracing your inner game designer and concocting a thrilling journey for everyone to enjoy. Although I’m a major Knizia fan, this big box game has been living in the shadows of his other more successful or more interesting releases during that same time period including 2018’s Blue Lagoon and Yellow & Yangtze, 2019’s Babylonia and Tajuto, and 2020’s My City, among others. Unfortunately, it doesn’t do enough to justify its escape from the shadows of those giants. On top of that, I’m not a huge fan of the art style for Aristocracy which makes it look like a 15-year-old game rather than a 3-year-old game.As for the aforementioned expansions, Knizia says, "Being able to control doing the graphics, it gives me freedom to do expansions myself for different territories. There are lots of expansion opportunities in El Dorado, and the advantage now is that I don't have to convince an individual publisher. I discuss it with Vincent, and we do it." Cards you play to move onto a base camp space aren't discarded. Instead, they are completely removed from the game. They won't be used again this game. All the cards in the market are good, but your starting cards are quite weak. It can therefore be worth discarding those as the game progresses. This ensures that they don’t bury the good cards in your hand. There are also times where cards become superfluous to requirements. That is to say, you might have some water cards in your hand, but no spaces to use them on. In these instances you need to try and get rid. This refinement can be vital in winning or losing a close game. It is also why buying a single use card isn’t always a bad thing!

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment