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Her Majesty's Swarm: Volume 1 (Her Majesty’s Swarm)

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While things are a little different from how they were in the game, one element remains the same: she is the leader of Arachnea. Under her control, the insects, collectively known as the Swarm, praise her and plead for her to lead them to victory. To survive, she raises her Swarm and befriends the elves of the nearby forest. I really enjoyed how the novel felt like a RTS game in the later chapters, and it makes me curious as to how things will progress in the following novels. There are some elements you don't see in a RPG that only really come to play in an RTS, like the sheer mass of troops and various strategies. The interactions with the Elves and the war with the one kingdom was extremely satisfying, if ultimately far too short in the end. I would have liked to have seen a bit more of the war itself, though in the end it makes sense that the element of surprise would have worked in the protagonist's favor.

Even though Samael's face changed to that of astonishment, I thrust the sword into Samael's chest. At that moment, light shone from the evil sword, and that light exploded. Samael blew Grevillea away and hit her head hard on the ground. But the effect of the sword in Samael was affecting her. Her existing was disappearing in the world. Isekai story where transported human girl is now Queen of the Arachneas (so psycho spider/scorpions yay) These structures have functioned on something similar to the game’s mechanics, and we could utilize teleportation magic able to move a large swarm of meat to the base.

If it isn’t the main character speaking, dialogues are atrocious. My god these people do not sound very real. Dialogue is also only ever used to spit out facts about the plot and world, nothing else save for one or two specific scenes. To fulfill their desires, she leads the Arachnea, destroying all who are vile in the world. From the religious zealots who murder those unlike them, to the immoral slavers who deal in the lives of others, none are free from her path of carnage. You can plead, weep, or beg, but she has no mercy—the swarm of the Arachnea lives only for victory and to serve Her Majesty. Mimesis skill》: A skill certain available only in the Arachnea Hero unit, Skill can change into Human form to hide the Arachnea Race.

In overall, it wasn’t that outlandish for her to end up slaughtering a whole kingdom, it was already set though perhaps without much of the normal preps it should have taken. Note, that she already had a starting somewhat decent base and army to work with that can also easily grow. Also take note that sooner or later, war would easily broke out given her race traits and nature as well as the surrounding nations being under the God of Light’s influence already. It was already indirectly explained and set, the war and her actions.The Aerial Flesh Nest was the structure that produced Arachnea’s airborne units (Flaps Swarms). Honestly, the Arachnea was pretty weak when it came to aerial combat. In her first life, she was obsessed with the "Arachnea," a spider-like race in the video game she adored. As an evil-aligned faction, they sought nothing but victory; the more they conquered, the more they grew, using the bodies of their enemies as fuel to multiply and expand the ever-growing swarm. Anyone familiar with the phrase "zerg rush" can probably predict how this volume will go, though seeing how the strategies actually played out was nice. Despite pitting giant insects against regular humans, the humans didn't come out too badly. At least they managed to kill a few . . . Evolution》:The Knight Swarm’s evolved form is called the Bloody Knight Swarm. Imagine yourself clad in red armor; that’ll be your new form.” The Knight Swarm’s evolved form is called the Bloody Knight Swarm. Imagine yourself clad in red armor; that’ll be your new form.” When she became the Bloody Knight Swarm Sérignan, she would not only have new coloration and an additional pair of legs, but she’d also receive a huge stat boost. As an intermediate unit, she would defeat most enemies with one blow. To begin with, Sérignan was considered a strong hero unit that required slightly fewer experience points to level up than other hero units, and she had slightly higher stats. This was balanced out by the fact that toward the endgame, she needed more experience points to advance and her stats didn’t increase quite as much. Still, once she reached her final form, she reigned over all as one of the highest-ranked units in the game. In fact, Sérignan was one major reason why Arachnea had so much potential as a faction. Raising Sérignan properly meant eventually getting a unit capable of breaking the game’s balance.

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