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Ecologies Card Game - Use Science to Build Food Webs in 7 Biomes - Beautiful Vintage Nature Art for The Classroom or Game Night

£9.9£99Clearance
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After the previous step, the player can put down up to two cards from their hand to help build their ecosystem. Factor cards may also be played throughout the game. These cards may benefit or severely farm the Ecology players have worked so hard to build! These may be played at any point throughout the game, and the rules must be followed. It’s all about building healthy food webs in different biomes. If you create a healthy ecology you get the perks and powers of that biome. Each organism card lists what it eats and what it’s eaten by. You arrange them with plants on the bottom, predators on top. There is a trade mechanic similar to catan where you trade with others based on what you need and what they need. It is a race to get 12 victory points and different organisms give different points. There are biotic/abiotic factor cards that can affect opponents and different strategies such as focusing on one biome, going for perks and bonuses, or disrupting other ecologies. Cards are arranged with plants on the bottom and predators on top. Players negotiate trades and use biotic and abiotic factor cards to affect their webs and the webs of players around them. It is a race to get to 12 victory points, with players using different strategies such as focusing on one biome, going for perks and bonuses, or disrupting other ecologies.

Ecologies is fun to play again and again as you learn from your mistakes and successes. It is fun to try out new strategies and play with different levels of competitiveness. 3 Reasons Ecologies is a Favorite After the chosen number of Producers have been played, additional organisms may be added to the Ecology. The second row will be reserved for C1 cards or SD cards. The third row will be reserved for C2 cards. The fourth row will be reserved for C3 cards, and anything above will be C4 cards. No, players may choose to play 2 cards each turn, but like trading or purchasing new cards, they are under no obligation to do so.Once a biome card has been put down, you can develop it further by using creature cards. Creatures need to match the color and abbreviation of the biome to be played. After adding creatures, you will need to add food sources called consumer cards. When opponents single out another player, it is known as “targeting.” Some actions are towards all players, or certain players at random, but when one player chooses another player, or their cards, that player has been “targeted.”

Yes, it’s strange for most people to realize, but the diet of most animals is wider than you think. Many creatures commonly thought of as herbivores are actually omnivores, and will eat just about anything they can to survive. Remember that when cards list what eats what they don’t explain how often that food is taken or in what life stage. For example, dragonfly larvae eat toad tadpoles, but adult toads eat dragonflies. Ospreys are famously focused on catching fish, but will eat many other types of animals when given the chance, or during periods of extreme hunger. Cards list only the other cards in the biome that are possible prey. Gameplay is rooted in authentic science, as it is used in the classroom to teach real concepts to biology students. While it is scientific enough for the classroom, it is also strategic enough for any game night. The first card a player must play is a Biome Card. This card will set the base for what types of cards may feed into the Ecology. Only one Biome Card is needed per Ecology. Each Biome Card is dictated by its own color and abbreviation. Biomes give healthy ecology bonuses when five specific roles have been filled within the food web. OBJECT OF ECOLOGIES: The object of Ecologies is to be the first player to earn 12 Victory Points. NUMBER OF PLAYERS: 1 to 6 players MATERIALS: 21 Biome Cards, 10 Factor Cards, 77 Organism Cards, 1 Small Booklet, and 1 Card Box TYPE OF GAME: Strategy Card Game AUDIENCE: 12+ Players earn points with their organism cards. The player earns the points as long as the cards are viable in their current ecosystem, meaning they have food and aren’t harmed. Once one player makes 12 points or more, they win. Ecologies Card Game – Educational and Enlightening!

Why buy this?

Ecologies is no ordinary card game! In this game, each player will build an ecosystem. It’s done by using biomes and various organisms to ensure your ecosystem stays strong and thrives.

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